• Escalando a Gestão Ágil 
 com SAFe 
 (Scaled Agile Framework) M A N O E L P I M E N T E L
  • ECOSSISTEMA

  • Sobre mim... twitter.com/manoelp www.adaptworks.com.br • Mais de 18 anos em TI • Agile Coach na AdaptWorks • Presidente da Agile Alliance Brazil • Já atuou em várias organizações grandes e complexas (Sicoob, Stefanini, Oi, GVT, XP, Itaú, Localiza...) • Um dos pioneiros em Agile no Brasil • Criador da revista Visão Ágil • Chairman do Agile Brazil 2013 • Escritor/Revisor/Palestrante • Certified Scrum Professional, Certified Alpha Coach, SPC (Scaled Academy) e Licensed Trainer de Management 3.0 http://www.adaptworks.com.br
  • A P R I M E I R A D É C A D A http://naturalignment.com/wp-content/uploads/2014/05/dark-road.jpg
  • ! !!! " Documents Documents Unverified Code Software
  • ? ? ? I N C E R T E Z A S ? ? ?
  • F E E D B A C K A B I L I D A D E
  • QTD Tempo
  • QTD Tempo Baixa
  • QTD Tempo Baixa Alta F E E D B A C K A B I L I D A D E
  • Organização Scrum (parte ágil) Parte Não-Ágil
  • A S E G U N D A D É C A D A http://naturalignment.com/wp-content/uploads/2014/05/dark-road.jpg http://naturalignment.com/wp-content/uploads/2014/05/dark-road.jpg
  • U M N O V O D E S A F I O
  • E X I S T E V I D A A L É M D O C Ó D I G O
  • E X I S T E V I D A A L É M D O S E U T I M E
  • Organização Área não Ágil Combinação de Ferramentas Ágeis
  • C O M O S E E S C A L A A L G O A R T E S A N A L ?
  • O B S TÁ C U L O S http://www.designnation.de/Media/Galerie/49200dfc9cef4,dark-zombi-ninja-.jpg … O U Q U E S T Õ E S A S E R E M V E N C I D A S
  • E S C A L A R G O V E R N A N Ç A I N T E G R A Ç Ã O C O M Á R E A S N Ã O - Á G E I S T R A N S I Ç Ã O D I S T R I B U I R P O L Í T I C A A L I N H A M E N T O R E S T R I Ç Õ E S D E A R Q U I T E T U R A
  • U M O L H A R A L É M
  • E S C A L A N D O A G I L E http://images.fineartamerica.com/images-medium-large/black-pyramid-barry-styles.jpg
  • T I P O D E E S T R U T U R A O R G A N I Z A C I O N A L P R I M E I R A C O I S A :
  • Tipos de Redes - Paul Baran
  • S C R U M P U R O
  • ? ? ? ?
  • + F E R R A M E N TA S
  • T O O L S Management 3.0 SAFe Lean …. http://flipthetruck.files.wordpress.com/2013/07/batman-trilogy-special-4.png Kanban Scrum XP
  • M O T I VA C A Ç Ã O S E G U N D A C O I S A :
  • A B A S E PA R A E S C A L A R
  • T H E H O U S E O F L E A N
  • E S C A L A N D O N A P R ÁT I C A
  • C O M O E S T R U T U R A R O S T I M E S ? Team Team Team Team Team Team Team Team Team
  • S I L O S Before Agile: Typical Functional Silos Management Challenge: Connect the Silos
  • F R A C TA L ( T I M E S M U LT I D I S C I P L I N A R E S ) Team 1 Team 100
  • I N I C I AT I VA S D I F E R E N T E S
  • U M F O R M AT O D I S T R I B U Í D O Team Sprint Sprint Sprint Sprint Sprint Sprint Team Sprint Team Sprint
  • M E S M A I N I C I AT I VA
  • S I N C R O N I Z A Ç Ã O E C A D Ê N C I A Team Sprint Sprint Sprint Team Sprint Sprint Sprint Team Sprint Sprint Sprint
  • Programa Time Daily Scrum Team A Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Scrum-of- Scrums Scrum-of- Scrums Team A Team A
  • QTD Tempo Baixa Alta F E E D B A C K A B I L I D A D E nossa meta
  • QTD Tempo Baixa Alta F E E D B A C K A B I L I D A D E nossa meta transição
  • E N T R E G A R N A C A D Ê N C I A D E U M T R E M http://www.therealtrainshow.com/wp-content/uploads/2014/08/Steam-Train-groing-through-Scranton1.jpg
  • A RT - A G I L E R E L E A S E T R A I N http://www.therealtrainshow.com/wp-content/uploads/2014/08/Steam-Train-groing-through-Scranton1.jpg
  • Team Sprint Sprint Sprint Team Sprint Sprint Sprint Team Sprint Sprint Sprint Release Código Testes Integração Documentação
  • P I - P R O G R A M I N C R E M E N T May July Sep Features !  Road Rage Completed (single user) !  Brickyard Ported (single user) !  Road Rage multiuser demonstrable !  First multiuser game feature for Road Rage Features !  Road Rage (Multiuser) first release !  Brickyard Ported multiuser demo !  New features for both games (see backlog) Features !  Road Rage Ported (part I) !  Brickyard port started (stretch obj. to complete) !  Distributed platform demo !  ALL GUIs for both games demonstrable !  New features (see prioritized list) — Stretch Objectives — !  Demo of Beemer game High Confidence Medium Confidence Marquee Features Only v1.0 v1.5 v2.0
  • Release on Demand Major Release Subsystem release Customer Preview Major Release New Feature Develop on Cadence PI PI PI PI PI
  • D O D D E F I N I T I O N O F D O N E
  • Releasable Solution Working Software System Increment Working Software: Teams finish iteration backlog stories, demonstrate at Team iteration Demo System Increment: All team backlog items integrated, tested, demonstrated at System Demo Release: Additional activities, including system validation, documentation, etc. time time(S) time(S) + outras áreas
  • R E L E A S E P L A N N I N G
  • M A P E A M E N T O S D E R I S C O S E N T R E A S D E P E N D Ê N C I A S D O S T I M E S Team Sprint Sprint Sprint Team Sprint Sprint Sprint Team Sprint Sprint Sprint Team Sprint Sprint Sprint
  • P R O G R A M B O A R D Team A Team B Team C Team D Sprint 1 Sprint 2 Sprint 3 Sprint 4 Release
  • Sprint 1.1 Sprint 1.2 Sprint 1.3 Sprint 1.4 Sprint1.5 (IP) Milestones/ Events Unicorns Dolphins Bears Iguanas Blue! = Features Red String = A dependency requiring stories or other dependencies to be completed before the feature can be completed = Significant Dependency Antelope Tarantulas Eagles Needs UX Help Needs Sys Arch Help Orange! = Milestone/ Event PI 2 >>> Red/ Pink!
  • O U T R A S Á R E A S P O D E M PA R T I C I PA R Reprinted by Permission of TradeStation Technologies
  • Programa Time Agile Team Sprint Sprint Sprint Agile Team Sprint Sprint Sprint Agile Team Sprint Sprint Sprint Agile Team Sprint Sprint Sprint Sprint Sprint Sprint Sprint P I P I Outros Times Processo Interno do Time Processo Interno do Time
  • Team Sprint Sprint Sprint Team Sprint Sprint Sprint Team Sprint Sprint Sprint Release Código Testes Integração Documentação
  • M I X A N D O T U D O
  • A I D E I A C H AV E É I N T E G R A Ç Ã O
  • S I N C R O N I Z A Ç Ã O
  • K A N B A N N O P O R T F O L I O 2. Review !  Epic Value Statement !  Refine understanding !  Calculate WSJF 1. Funnel !  New business opportunities !  Cost savings !  Marketplace changes !  Mergers/ Acquisitions !  Problems with existing solutions Business Epic Business Epic Arch. Epic A G I L E R E L E A S E T R A I N A G I L E R E L E A S E T R A I N A G I L E R E L E A S E T R A I N 5. Implementing !  Ownership transitions !  Teams begin implementing at release planning boundaries !  Teams break Epics into features !  Analyst support on pull basis 3. Analysis !  Solution alternatives !  Refine WSJF !  Cost Estimate !  Lightweight Business case !  Go/No Go decision 4. Portfolio Backlog !  Epics approved by PPM Team !  Continuous prioritization of approved Epics using WSJF C O L L A B O R A T I O N Epic Owner Architect Solution Management Executive Developer Po rtf ol io B ac klo g NFRs
  • P O N T O S D E I N T E G R A Ç Ã O C O M G O V E R N A N Ç A
  • I N T E G R A Ç Ã O C O M T I M E S Á G E I S ( E N Ã O - Á G E I S )
  • P R ÁT I C A S D E X P ( E X T R E M E P R O G R A M M I N G ) Arquitetura Ágil Integração Continua Teste Primeiro Refatore Trabalhe em Par Propriedade Coletiva
  • D E O N D E V E I O I S S O ?
  • C A S E S
  • É U M A C O M P I L A Ç Ã O N Ã O U M S O N H O
  • F R A M E W O R K
  • O S A F E N Ã O R E S P O N D E T U D O … . … E L E E S TA B E L E C E A L G U M A S R E S T R I Ç Õ E S Á G E I S PA R A O N Í V E L D E P O RT F O L I O , P R O G R A M A E T I M E
  • E L E AT U A C O M O U M P O N T O D E PA RT I D A ( R E S T R I Ç Õ E S ) E A S S U M E Q U E C A D A T I M E , C A D A P R O D U T O , P O D E R Á E M E R G I R P R ÁT I C A S E S P E C Í F I C A S D E F O R M A D I N Â M I C A .
  • D C A P D C A P D C A P D C A P D C A P D C A P D C A P D C A P D C A P
  • R E S U M I N D O :
  • A I D E I A N Ã O É V O C Ê A D O TA R S A F E … O U C H A M A R S E U P R O C E S S O D E S A F E
  • C H A M E S U A A B O R D A G E M C O M O Q U I S E R … .
  • O I M P O R TA N T E É : P E N S E L E A N E S C A L E O S B E N E F Í C I O S Á G E I S S E J A Á G I L P O R T F O LI O P R O G R A M A T IM E + VALOR - DESPERDÍCIO
  • E … P E N S E L E A N E S C A L E O S B E N E F Í C I O S Á G E I S S E J A Á G I L P O R T F O LI O P R O G R A M A T IM E Integre (e influencie) os objetivos estratégicos Integre os times ágeis (e os não-Ágeis ) Gere valor + VALOR - DESPERDÍCIO
  • # W E B I N A R # V I D E O - C A S T # E - B O O K www.scalingagilecenter.com/10dicas-safe
  • P E R G U N TA S E R E S P O S TA S
  • O B R I G A D O W W W. A D A P T W O R K S . C O M . B R T W I T T E R . C O M / M A N O E L P M A N O E L @ A D A P T W O R K S . C O M . B R W W W. S L I D E S H A R E . N E T / M A N O E L P
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Escalando a Gestão Ágil com SAFe - Manoel Pimentel

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  • Escalando a Gestão Ágil 
 com SAFe 
 (Scaled Agile Framework) M A N O E L P I M E N T E L
  • ECOSSISTEMA

  • Sobre mim... twitter.com/manoelp www.adaptworks.com.br • Mais de 18 anos em TI • Agile Coach na AdaptWorks • Presidente da Agile Alliance Brazil • Já atuou em várias organizações grandes e complexas (Sicoob, Stefanini, Oi, GVT, XP, Itaú, Localiza...) • Um dos pioneiros em Agile no Brasil • Criador da revista Visão Ágil • Chairman do Agile Brazil 2013 • Escritor/Revisor/Palestrante • Certified Scrum Professional, Certified Alpha Coach, SPC (Scaled Academy) e Licensed Trainer de Management 3.0 http://www.adaptworks.com.br
  • A P R I M E I R A D É C A D A http://naturalignment.com/wp-content/uploads/2014/05/dark-road.jpg
  • ! !!! " Documents Documents Unverified Code Software
  • ? ? ? I N C E R T E Z A S ? ? ?
  • F E E D B A C K A B I L I D A D E
  • QTD Tempo
  • QTD Tempo Baixa
  • QTD Tempo Baixa Alta F E E D B A C K A B I L I D A D E
  • Organização Scrum (parte ágil) Parte Não-Ágil
  • A S E G U N D A D É C A D A http://naturalignment.com/wp-content/uploads/2014/05/dark-road.jpg http://naturalignment.com/wp-content/uploads/2014/05/dark-road.jpg
  • U M N O V O D E S A F I O
  • E X I S T E V I D A A L É M D O C Ó D I G O
  • E X I S T E V I D A A L É M D O S E U T I M E
  • Organização Área não Ágil Combinação de Ferramentas Ágeis
  • C O M O S E E S C A L A A L G O A R T E S A N A L ?
  • O B S TÁ C U L O S http://www.designnation.de/Media/Galerie/49200dfc9cef4,dark-zombi-ninja-.jpg … O U Q U E S T Õ E S A S E R E M V E N C I D A S
  • E S C A L A R G O V E R N A N Ç A I N T E G R A Ç Ã O C O M Á R E A S N Ã O - Á G E I S T R A N S I Ç Ã O D I S T R I B U I R P O L Í T I C A A L I N H A M E N T O R E S T R I Ç Õ E S D E A R Q U I T E T U R A
  • U M O L H A R A L É M
  • E S C A L A N D O A G I L E http://images.fineartamerica.com/images-medium-large/black-pyramid-barry-styles.jpg
  • T I P O D E E S T R U T U R A O R G A N I Z A C I O N A L P R I M E I R A C O I S A :
  • Tipos de Redes - Paul Baran
  • S C R U M P U R O
  • ? ? ? ?
  • + F E R R A M E N TA S
  • T O O L S Management 3.0 SAFe Lean …. http://flipthetruck.files.wordpress.com/2013/07/batman-trilogy-special-4.png Kanban Scrum XP
  • M O T I VA C A Ç Ã O S E G U N D A C O I S A :
  • A B A S E PA R A E S C A L A R
  • T H E H O U S E O F L E A N
  • E S C A L A N D O N A P R ÁT I C A
  • C O M O E S T R U T U R A R O S T I M E S ? Team Team Team Team Team Team Team Team Team
  • S I L O S Before Agile: Typical Functional Silos Management Challenge: Connect the Silos
  • F R A C TA L ( T I M E S M U LT I D I S C I P L I N A R E S ) Team 1 Team 100
  • I N I C I AT I VA S D I F E R E N T E S
  • U M F O R M AT O D I S T R I B U Í D O Team Sprint Sprint Sprint Sprint Sprint Sprint Team Sprint Team Sprint
  • M E S M A I N I C I AT I VA
  • S I N C R O N I Z A Ç Ã O E C A D Ê N C I A Team Sprint Sprint Sprint Team Sprint Sprint Sprint Team Sprint Sprint Sprint
  • Programa Time Daily Scrum Team A Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Daily Scrum Scrum-of- Scrums Scrum-of- Scrums Team A Team A
  • QTD Tempo Baixa Alta F E E D B A C K A B I L I D A D E nossa meta
  • QTD Tempo Baixa Alta F E E D B A C K A B I L I D A D E nossa meta transição
  • E N T R E G A R N A C A D Ê N C I A D E U M T R E M http://www.therealtrainshow.com/wp-content/uploads/2014/08/Steam-Train-groing-through-Scranton1.jpg
  • A RT - A G I L E R E L E A S E T R A I N http://www.therealtrainshow.com/wp-content/uploads/2014/08/Steam-Train-groing-through-Scranton1.jpg
  • Team Sprint Sprint Sprint Team Sprint Sprint Sprint Team Sprint Sprint Sprint Release Código Testes Integração Documentação
  • P I - P R O G R A M I N C R E M E N T May July Sep Features !  Road Rage Completed (single user) !  Brickyard Ported (single user) !  Road Rage multiuser demonstrable !  First multiuser game feature for Road Rage Features !  Road Rage (Multiuser) first release !  Brickyard Ported multiuser demo !  New features for both games (see backlog) Features !  Road Rage Ported (part I) !  Brickyard port started (stretch obj. to complete) !  Distributed platform demo !  ALL GUIs for both games demonstrable !  New features (see prioritized list) — Stretch Objectives — !  Demo of Beemer game High Confidence Medium Confidence Marquee Features Only v1.0 v1.5 v2.0
  • Release on Demand Major Release Subsystem release Customer Preview Major Release New Feature Develop on Cadence PI PI PI PI PI
  • D O D D E F I N I T I O N O F D O N E
  • Releasable Solution Working Software System Increment Working Software: Teams finish iteration backlog stories, demonstrate at Team iteration Demo System Increment: All team backlog items integrated, tested, demonstrated at System Demo Release: Additional activities, including system validation, documentation, etc. time time(S) time(S) + outras áreas
  • R E L E A S E P L A N N I N G
  • M A P E A M E N T O S D E R I S C O S E N T R E A S D E P E N D Ê N C I A S D O S T I M E S Team Sprint Sprint Sprint Team Sprint Sprint Sprint Team Sprint Sprint Sprint Team Sprint Sprint Sprint
  • P R O G R A M B O A R D Team A Team B Team C Team D Sprint 1 Sprint 2 Sprint 3 Sprint 4 Release
  • Sprint 1.1 Sprint 1.2 Sprint 1.3 Sprint 1.4 Sprint1.5 (IP) Milestones/ Events Unicorns Dolphins Bears Iguanas Blue! = Features Red String = A dependency requiring stories or other dependencies to be completed before the feature can be completed = Significant Dependency Antelope Tarantulas Eagles Needs UX Help Needs Sys Arch Help Orange! = Milestone/ Event PI 2 >>> Red/ Pink!
  • O U T R A S Á R E A S P O D E M PA R T I C I PA R Reprinted by Permission of TradeStation Technologies
  • Programa Time Agile Team Sprint Sprint Sprint Agile Team Sprint Sprint Sprint Agile Team Sprint Sprint Sprint Agile Team Sprint Sprint Sprint Sprint Sprint Sprint Sprint P I P I Outros Times Processo Interno do Time Processo Interno do Time
  • Team Sprint Sprint Sprint Team Sprint Sprint Sprint Team Sprint Sprint Sprint Release Código Testes Integração Documentação
  • M I X A N D O T U D O
  • A I D E I A C H AV E É I N T E G R A Ç Ã O
  • S I N C R O N I Z A Ç Ã O
  • K A N B A N N O P O R T F O L I O 2. Review !  Epic Value Statement !  Refine understanding !  Calculate WSJF 1. Funnel !  New business opportunities !  Cost savings !  Marketplace changes !  Mergers/ Acquisitions !  Problems with existing solutions Business Epic Business Epic Arch. Epic A G I L E R E L E A S E T R A I N A G I L E R E L E A S E T R A I N A G I L E R E L E A S E T R A I N 5. Implementing !  Ownership transitions !  Teams begin implementing at release planning boundaries !  Teams break Epics into features !  Analyst support on pull basis 3. Analysis !  Solution alternatives !  Refine WSJF !  Cost Estimate !  Lightweight Business case !  Go/No Go decision 4. Portfolio Backlog !  Epics approved by PPM Team !  Continuous prioritization of approved Epics using WSJF C O L L A B O R A T I O N Epic Owner Architect Solution Management Executive Developer Po rtf ol io B ac klo g NFRs
  • P O N T O S D E I N T E G R A Ç Ã O C O M G O V E R N A N Ç A
  • I N T E G R A Ç Ã O C O M T I M E S Á G E I S ( E N Ã O - Á G E I S )
  • P R ÁT I C A S D E X P ( E X T R E M E P R O G R A M M I N G ) Arquitetura Ágil Integração Continua Teste Primeiro Refatore Trabalhe em Par Propriedade Coletiva
  • D E O N D E V E I O I S S O ?
  • C A S E S
  • É U M A C O M P I L A Ç Ã O N Ã O U M S O N H O
  • F R A M E W O R K
  • O S A F E N Ã O R E S P O N D E T U D O … . … E L E E S TA B E L E C E A L G U M A S R E S T R I Ç Õ E S Á G E I S PA R A O N Í V E L D E P O RT F O L I O , P R O G R A M A E T I M E
  • E L E AT U A C O M O U M P O N T O D E PA RT I D A ( R E S T R I Ç Õ E S ) E A S S U M E Q U E C A D A T I M E , C A D A P R O D U T O , P O D E R Á E M E R G I R P R ÁT I C A S E S P E C Í F I C A S D E F O R M A D I N Â M I C A .
  • D C A P D C A P D C A P D C A P D C A P D C A P D C A P D C A P D C A P
  • R E S U M I N D O :
  • A I D E I A N Ã O É V O C Ê A D O TA R S A F E … O U C H A M A R S E U P R O C E S S O D E S A F E
  • C H A M E S U A A B O R D A G E M C O M O Q U I S E R … .
  • O I M P O R TA N T E É : P E N S E L E A N E S C A L E O S B E N E F Í C I O S Á G E I S S E J A Á G I L P O R T F O LI O P R O G R A M A T IM E + VALOR - DESPERDÍCIO
  • E … P E N S E L E A N E S C A L E O S B E N E F Í C I O S Á G E I S S E J A Á G I L P O R T F O LI O P R O G R A M A T IM E Integre (e influencie) os objetivos estratégicos Integre os times ágeis (e os não-Ágeis ) Gere valor + VALOR - DESPERDÍCIO
  • # W E B I N A R # V I D E O - C A S T # E - B O O K www.scalingagilecenter.com/10dicas-safe
  • P E R G U N TA S E R E S P O S TA S
  • O B R I G A D O W W W. A D A P T W O R K S . C O M . B R T W I T T E R . C O M / M A N O E L P M A N O E L @ A D A P T W O R K S . C O M . B R W W W. S L I D E S H A R E . N E T / M A N O E L P
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